**Please read** ive been modeling and attempting programmking for 3 years now although, whenever i try to create a game, in any engine i awlays get stuck in programming i have brilliant 3d models i would love to put into a game as, the 3d modeling section of game design is where i excel. what im looking for is a game engine where i can import my models **easily** and then build a game using them without any programming, it will need to support fairly large amounts of polygons as i opt for best graphics. - i have also animated for a while in maya but it doesnt give the flare as games do as these intrest me much more. - i have tried fpsc and would be pleased if it worked better with my models and i could import them better, possibly with software that imported them for me. However there are many game engines on the market and i thought you may know a few that would be good for me, Thanks for reading hope you can help. paco del toro, i am in coolege aswel just been modeling since high school pretty much, ithought of doing this, although this would require a good communication a fair understanding of whatever engine wheather it be c++ or any other, maybe if the programmer had an example he could just use my models on and tweak the game slightly, this is something i may look into but would require it to be more of a job than well fun and acheivement really, xris i will look into blender, downloading now