Types of Software Needed to develop 3d games?
I was just wondering what general categories of software are needed to develop a 3d game. I already have the graphics part covered with Autodesk Softimage, but what other types would be needed; i.e., what software is used for programming the code or AI?
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- In general, you'll want a "game engine", which will let you animate the 3D object and control its behavior. The actual AI and programming will be done with whatever the game engine uses for scripting. That's why a lot of games use Doom 3 or Half Life or Source engines: all the stuff is there, you just need to customize it. Think of it more as a mod than a full-fledged game, if you prefer .
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