Blender 3D modeling help?
I have been working on a model for a few days now, and right when i finished i think i may have clicked a key that makes edit mode lines show up in object mode. I was working in pose mode, and Weight painting modes when this issue started to happen. I do not know how to get rid of these lines and really need some help. Google results are not bringing me to any fruition. Sry i forgot to mention the things i already tried. The problem is not wire-frame mode, or any of the viewing modes(solid,textured,etc). i have tried removing my sub-serf modifier because the lines take on the same frame as that however that did not remove them. The Drawtype in the F7 panel is on solid
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- mail me I can help patricia_animation@hotmail.com My Blender Work My 3D Animation Videos http://www.vimeo.com/user711059/videos My 3D Models of Cartoony Dog http://s240.photobucket.com/albums/ff226/kkrawal/CartoonyDog/ My 3D Model of Squrell http://i240.photobucket.com/albums/ff226/kkrawal/sqr_imge2.png My 3D Model of Cowry Shell http://i240.photobucket.com/albums/ff226/kkrawal/n13.png My 3D Model of Dice http://www.youtube.com/watch?v=XUACGVxzVR8 My 3D Model of Frogsu and its child http://s240.photobucket.com/albums/ff226/kkrawal/hugg.jpg My 3D Model of Frogsu http://s240.photobucket.com/albums/ff226/kkrawal/mag_18_gal_frogsu.png My 3D Model of Parrots http://i240.photobucket.com/albums/ff226/kkrawal/0015.jpg
- In Object mode press F7 to open Object panels. In Draw tab check if Drawtype or Draw extra is set to Wire. Edit: If Drawtype selected is "Wire" the object will appear as wireframe in Object mode regardless of Viewport Shading mode. Alternatively, If Drawtype is set to "Solid" and Draw extra is set to "Wire" the object will appear as solid with visible wires. By default, Draw type "Shaded" is selected, and none of the Draw extra buttons is pressed. Maybe you accidentally clicked on one of these buttons while setting animation options or object constraints in adjacent tabs.
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