Blender, 3D Studio Max or Maya which one should i start from ?
I just wanted to know which of these applications are better to get start with? which one is more powerful ( if any of them is better than the other ones) or easier to use (friendly user)? please tell me if you have other ideas for someone who wants to start using 3d programs. thanks no problem, don't care about the money i know 3d programs are very expensive.
Public Comments
- I can't speak to which is easier to use, but since Blender is free, I'm gonna say go with that one. Another one to add to your list, though, is Lightwave; it's what was used for the TV series "Firefly" and the series' film "Serenity" (as opposed to Maya, which is what most of the Hollywood effects studios use).
- I would go with the above poster's suggestion but also add that easy to use doesn't equate to better. 3D Studio Max or Maya would be the better of the 3. However they take some learning and require a very grunty PC with 3GB of RAM as a MINIMUM - or just get a Mac Pro which can take up to 32GB of RAM (and run Windows)
- Well i'm actually using blender 3D. I think blender could be your start, although it looks a little bit complicated but it's actually fun and it is free. Just keep in mind that Blender has areas where it is more limited than many of its commercial counterparts such as a lack of Font Preview for text, lack of NGon based modeling workflow and some missing or incomplete modeling tools, and a lack of a standard library of material presets; however, in other areas Blender is on the leading edge such as the advanced algorithms utilized for its UV unwrapping. It is still your opinion but i would go with Blender 3D.
- I would start with TrueSpace 7.6, It is both Powerful and Easy! http://www.caligari.com Also Check Out TrueBones for animating human characters with motion capture. http://www.truebones.com
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