How do you export a 3ds object from 3d studio max 7, with a multitexture material and still keep the textures?
I have a detailed and texture landscape model, that I would like to export into a 3ds file to add into a game, but every time I do, it loses it's textures, and is gray... I tried putting the textures in the same folder as the object but it still won't work.... What should I do?
Public Comments
- I imagine it depends on the game engine as far as where and how to save textures.
- try exporting as a .obj file. other than that, we need to know more to help you.
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