Maya and 3D Studio max compatibility?
Does anyone know if there is a way to make 3D Studio Max models compatible or importable into Maya or the other way around. I understand that both are now owned by the same company and that the 2008 versions may be compatible, but either way I would like to know. Thanks
Public Comments
- they serve very different purposes but bother can make MDL files but I dont know any thing else
- You can Export from MAX as 3DS files and use the Maya Bonus Tools Plugin to import into Maya. However the best would be using the FBX export/import into Maya. That works well overall
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