I am trying to open a 3d studio max model using some c++ code so that i can rotate it and zoom in and out.?
Can anyone point me to some tutorials or code to do this either in OpenGL or something else.
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- http://www.gamedev.net/reference/programming/features/xfilepc/ Loading and displaying a mesh from an .X file ( 3ds Max exports to this file format ) Hope this helps.
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